Review of Conquistadorio – Fun quest with classic gameplay
We share our impressions of the cute adventure game Conquistadorio.
- Developer: Morion Studio
- Publisher: AD Gaming
- Platforms: PC
- Release date: October 20, 2023
The main character of the game is a retired (literally) conquistador. His peaceful eternal sleep was interrupted by two giant woodlice, who pulled the protagonist’s coffin out of the ground and took his things for themselves. At the same time, the soldier’s “dwelling” was falling apart from disrepair. Now he has to go around a number of locations and solve many puzzles in order to get himself a new coffin.
Conquistadorio is a classic point-and-click quest: the character moves between location screens, explores hot spots, collects items in the inventory, and combines and uses them in the right place. The riddles are sometimes simple, sometimes very complex, forcing you to puzzle over the solution. In the best traditions of the genre, some of the challenges seem counterintuitive, so you risk being stuck for a long time trying to figure out what the game wants from you.
Fortunately, there is a hint system, which is implemented in a very interesting way. To get the solution to the puzzle, you will have to go through a simple mini-game: guide the key through a series of obstacles to the keyhole. The reward will be a comic book – a step-by-step guide to performing the actions required to advance through the plot.
The adventures of the conquistador are accompanied by good visual humor. There is no dialogue, and the narrative is conveyed through animations of characters and environments. Here it is worth giving the authors their due – despite the modest set of movements of the protagonist and his opponents, as well as the almost complete absence of background animations, Conquistadorio does not look cheap, the game has its own style.
On the other hand, blurry backdrops and active objects merging with them often do not contribute to a comfortable gaming experience. You have to do pixel hunting to find objects with which you can interact.
You can also complain about the general measuredness of the gameplay – the conquistador is in no hurry, so he moves slowly, making the player, eager for action, nervous. The unhurried pace of the game, combined with the lulling ambient sound on the soundtrack, makes it drowsy, which, of course, does not make it look good.
As a result, Conquistadorio turns out to be an average-quality quest, the advantages of which are equalized by the disadvantages. Funny, cute – but nothing more: the project can captivate you for a couple of evenings, but there is a high probability that you will leave it before you reach the final credits.